the Kosmosis Chronicles
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1  KOSMOSIS: Roleplaying and Story Games / The Drafting Table / Re: Blood and Rust on: December 20, 2011, 03:27:14 am
I was without internet for 4 days and was caught up in a 3 day D&D campaign before hand, I'll be busy most of the break and most weekdays due to new relationships and whatnot.
2  The Lounge / General Off-Topic / Re: I'm leaving for "vacation" on: December 14, 2011, 01:14:27 am
Yeah! Japanese people smell like fish!
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3  KOSMOSIS: Roleplaying and Story Games / The Storyboard / Re: Blood And Rust: Part two (the voice and the serpent) on: December 11, 2011, 03:31:07 am
Ha watched. No sense getting killed yet, he was here to destroy Hnangha. If he had to, he would combat the thing attacking the others. But he didn't.
4  KOSMOSIS: Roleplaying and Story Games / The Drafting Table / Re: Chronicles of a Mercenary: Voting and Discussion on: December 10, 2011, 10:50:29 pm
Right, go right.
Because Right is wrong, so to be right we'd go Left. So we are going Right to be ironic.
5  Useful Resources / Getting Started / Re: Army Classification Template on: December 07, 2011, 02:41:21 am
I presume that since this is a template, it can easily be changed to fit most instances.
6  The Lounge / General Off-Topic / Re: I'm leaving for "vacation" on: December 06, 2011, 02:55:02 pm
Hey! Rap is delicious and appeals to my interests of sex and drugs. That's why I like punk too!
7  KOSMOSIS: Roleplaying and Story Games / The Storyboard / Re: Blood And Rust: Part one (welcome to the machine) on: December 05, 2011, 01:49:41 am
Ha grasped the graid's back and set his feet nearby in a single fluid motion, no more than 5 seconds after the initial offer was presented.
8  KOSMOSIS: Roleplaying and Story Games / The Storyboard / Re: Blood And Rust: Part one (welcome to the machine) on: December 03, 2011, 08:40:25 pm
"Yes, move. But after you turn off those infernal lights, yes? Lights attract attention in the dark, no nightvision or spectrum viewing for you?" Ha began to dust himself off, despite the lack of dust on him.
9  KOSMOSIS: Roleplaying and Story Games / The Drafting Table / Re: Blood and Rust on: December 03, 2011, 08:25:04 pm
Ha le Mak weighs about 73 kg.
10  The Lounge / General Kosmosis / Re: Avatar on: December 03, 2011, 01:13:59 am
1 post.
11  KOSMOSIS: Roleplaying and Story Games / The Storyboard / Re: Blood And Rust: Part one (welcome to the machine) on: December 02, 2011, 03:02:07 am
As Marangreim pulled over the lip, Ha followed, jumping along the panels to do such. "Water is quite despicable, gets in one's circuits yes."
12  KOSMOSIS: Roleplaying and Story Games / The Drafting Table / Re: Blood and Rust on: December 02, 2011, 02:59:26 am
Dibs on the upper path, gives me more reasons to post.
13  The Lounge / General Off-Topic / Re: The Off-Topic Topic! on: December 01, 2011, 10:22:25 pm
It's called the beginning of the end bro.
14  The Galactic Codex / The Civilization Codex / Re: Quadstar Commune on: December 01, 2011, 05:32:47 am
I'm sure these guys had annoying music before their correction, so I'm all right with that.
15  Useful Resources / Getting Started / Species Design on: December 01, 2011, 05:15:24 am
A topic for people to get help making, or fleshing out, their species. Please note that it says help and not something like 'make it for you'. People can also list how they got the concept for their species(es?) and what not. I.E. The theron, a recent addition to the Quadstar Commune, are directly based off of entities in a dream of mine. Hopefully this topic becomes useful in the future. Any tables, etc., will be added to this post by link if they come around.
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Data Sheet
Basics for your Military
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